void setup() {
size(800, 800);
background(#F6B0D8);
}
int move_X = 0;
int move_Y = 0;
void draw() {
int X = 0;
int Y = 0;
int max_book = 4;
int pre_book = 1;
background(#F6B0D8);
while (pre_book<=max_book) {
draw_book(move_X+X, move_Y+Y);
Y+= 364;
if (pre_book%2==0) {
X=304;
Y=0;
}
pre_book++;
}
if (key=='w'||key=='W') {
move_Y-=2;
if (move_Y<=-442) {
move_Y=-442;
}
}
if (key=='s'||key=='S') {
move_Y+=2;
if (move_Y>=358) {
move_Y=358;
}
}
if (key=='a'||key=='A') {
move_X-=2;
if (move_X<=-402) {
move_X=-402;
}
}
if (key=='d'||key=='D') {
move_X+=2;
if (move_X>=397) {
move_X=397;
}
}
}
void draw_book(int pos_x, int pos_y) {
strokeJoin(ROUND);
//----- front page -----//
strokeWeight(2);
fill(#323C5D);
rect(pos_x+100, pos_y+100, 270, 340);
//----- behind doraemon background -----//
noStroke();
fill(#FCE314);
rect(pos_x+125, pos_y+220, 220, 205);
//----- name book background -----//
fill(255);
rect(pos_x+125, pos_y+130, 220, 50);
//----- name book -----//
fill(0);
textSize(35);
text("DORAEMON", pos_x+133, pos_y+167);
//----- book page -----//
strokeWeight(2);
stroke(0);
fill(255);
quad(pos_x+100, pos_y+100, pos_x+130, pos_y+80, pos_x+400, pos_y+80, pos_x+370, pos_y+100);
quad(pos_x+370, pos_y+100, pos_x+400, pos_y+80, pos_x+400, pos_y+420, pos_x+370, pos_y+440);
strokeWeight(1);
line(pos_x+106, pos_y+96, pos_x+376, pos_y+96);
line(pos_x+112, pos_y+92, pos_x+382, pos_y+92);
line(pos_x+118, pos_y+88, pos_x+388, pos_y+88);
line(pos_x+124, pos_y+84, pos_x+394, pos_y+84);
line(pos_x+376, pos_y+96, pos_x+376, pos_y+436);
line(pos_x+382, pos_y+92, pos_x+382, pos_y+432);
line(pos_x+388, pos_y+88, pos_x+388, pos_y+428);
line(pos_x+394, pos_y+84, pos_x+394, pos_y+424);
//----- Doraemon -----//
strokeWeight(3);
stroke(#325D87);
//----- face -----//
fill(#4F81BC);
ellipse(pos_x+235, pos_y+320, 200, 175);
fill(255);
ellipse(pos_x+235, pos_y+334, 140, 125);
//----- eyes -----//
fill(255);
ellipse(pos_x+215, pos_y+274, 37, 50);
ellipse(pos_x+255, pos_y+274, 37, 50);
fill(#325D87);
ellipse(pos_x+220, pos_y+279, 8, 8);
strokeWeight(4);
arc(pos_x+248, pos_y+281, 6, 6, PI, TWO_PI);
strokeWeight(3);
//----- nose -----//
fill(#FE0000);
ellipse(pos_x+235, pos_y+301, 20, 20);
//----- mounth -----//
noFill();
arc(pos_x+235, pos_y+350, 100, 50, 0, PI);
line(pos_x+235, pos_y+312, pos_x+235, pos_y+375);
//----- Whiskers -----//
line(pos_x+220, pos_y+320, pos_x+177, pos_y+315);
line(pos_x+220, pos_y+325, pos_x+175, pos_y+325);
line(pos_x+220, pos_y+330, pos_x+177, pos_y+335);
line(pos_x+250, pos_y+320, pos_x+293, pos_y+315);
line(pos_x+250, pos_y+325, pos_x+295, pos_y+325);
line(pos_x+250, pos_y+330, pos_x+293, pos_y+335);
//----- collar -----//
fill(#FD0000);
rect(pos_x+185, pos_y+395, 100, 13);
//----- bell -----//
fill(#FCBE0C);
ellipse(pos_x+235, pos_y+394, 20, 20);
//----- hands -----//
fill(255);
ellipse(pos_x+180, pos_y+395, 30, 28);
ellipse(pos_x+290, pos_y+395, 30, 28);
}
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