def setup():
base10 = 19
base2 = ""
while (base10 > 0 ):
base2 = str(base10%2)+base2
base10 = base10//2
print(base2)
print(base2)
setup()
28 กันยายน 2558
21 กันยายน 2558
Lab4x Loan payment
def setup():
monthly_loan_payment(5000, 12, 1);
def monthly_loan_payment(loan_amount, interest_rate, loan_term):
ratepermonth = (interest_rate/100)/12
paypermonth = loan_amount*(ratepermonth/(1-pow(1+ratepermonth, -(loan_term*12))))#M=P*(J/(1-(1+J)^-n)
unpaid = loan_amount
total_interest = 0
month = 1
print("Monthly Loan Payment");
print("Payment No. Interest Principal Unpaid Balance Total Interest")
while (month <= (loan_term*12)):
interest = ratepermonth*unpaid
total_interest+=interest
principal = paypermonth-interest
unpaid = abs(unpaid-principal)
print(" ","%0.2d"%month,end="")
print(" ","$","%5.2f"% interest,end="",sep="")
print(" ","$","%6.2f"% principal,end="",sep="")
print(" ","$","%7.2f"% unpaid,end="",sep="")
print(" ","$","%6.2f"% total_interest,sep="")
month+=1
setup()
monthly_loan_payment(5000, 12, 1);
def monthly_loan_payment(loan_amount, interest_rate, loan_term):
ratepermonth = (interest_rate/100)/12
paypermonth = loan_amount*(ratepermonth/(1-pow(1+ratepermonth, -(loan_term*12))))#M=P*(J/(1-(1+J)^-n)
unpaid = loan_amount
total_interest = 0
month = 1
print("Monthly Loan Payment");
print("Payment No. Interest Principal Unpaid Balance Total Interest")
while (month <= (loan_term*12)):
interest = ratepermonth*unpaid
total_interest+=interest
principal = paypermonth-interest
unpaid = abs(unpaid-principal)
print(" ","%0.2d"%month,end="")
print(" ","$","%5.2f"% interest,end="",sep="")
print(" ","$","%6.2f"% principal,end="",sep="")
print(" ","$","%7.2f"% unpaid,end="",sep="")
print(" ","$","%6.2f"% total_interest,sep="")
month+=1
setup()
Lab4x Multiplication table
def setup():
multi_table = 25
max_multiplier = 12
multiplier=1
print("Multiplication Table","'",multi_table,"'");
while (multiplier <= max_multiplier):
result = multi_table*multiplier
print(multi_table,"x",multiplier,"=",result)
multiplier+=1
setup()
multi_table = 25
max_multiplier = 12
multiplier=1
print("Multiplication Table","'",multi_table,"'");
while (multiplier <= max_multiplier):
result = multi_table*multiplier
print(multi_table,"x",multiplier,"=",result)
multiplier+=1
setup()
Lab4x Sum of Prime Number
def setup():
max_val = 20
prime_num = 2
sum_prime = 0
print("Sum of Prime number from 1 to",max_val,"(",end="")
while (prime_num <= max_val):
if (check_prime_num(prime_num)):
print(prime_num,",",sep="",end="")
sum_prime += prime_num
prime_num+=1
print(")")
print("'",sum_prime,"'",sep="")
def check_prime_num(p_num):
divisor = 2
while (divisor<p_num):
if (p_num%divisor==0):
return False
divisor+=1
return True
setup()
max_val = 20
prime_num = 2
sum_prime = 0
print("Sum of Prime number from 1 to",max_val,"(",end="")
while (prime_num <= max_val):
if (check_prime_num(prime_num)):
print(prime_num,",",sep="",end="")
sum_prime += prime_num
prime_num+=1
print(")")
print("'",sum_prime,"'",sep="")
def check_prime_num(p_num):
divisor = 2
while (divisor<p_num):
if (p_num%divisor==0):
return False
divisor+=1
return True
setup()
20 กันยายน 2558
Lab4x Sum of Integers
def setup():
max_val = 10
count=0
result=0
while (count <= max_val):
result += count
count+=1
print("Sum of Integers from 1 to",max_val,"=",end="")
print(" '",result,"'",sep="")
setup()
max_val = 10
count=0
result=0
while (count <= max_val):
result += count
count+=1
print("Sum of Integers from 1 to",max_val,"=",end="")
print(" '",result,"'",sep="")
setup()
Lab4x Leap year
def setup():
year = 2015
if (year%400==0):
print(year," is leap year")
elif (year%100==0):
print(year," isn't leap year")
elif (year%4==0):
print(year," is leap year")
else:
print(year," isn't "+"leap year")
setup()
year = 2015
if (year%400==0):
print(year," is leap year")
elif (year%100==0):
print(year," isn't leap year")
elif (year%4==0):
print(year," is leap year")
else:
print(year," isn't "+"leap year")
setup()
Lab4x Grade
def setup():
score = 49
print("Your score =",score)
if (score>=80):
print("Grade A ")
elif (score>=70):
print("Grade B ")
elif (score>=60):
print("Grade C ")
elif (score>=50):
print("Grade D ")
else:
print("Grade F ")
setup()
score = 49
print("Your score =",score)
if (score>=80):
print("Grade A ")
elif (score>=70):
print("Grade B ")
elif (score>=60):
print("Grade C ")
elif (score>=50):
print("Grade D ")
else:
print("Grade F ")
setup()
14 กันยายน 2558
Lab4x BMI
def setup():
#//----- Define value -----//
weight_ = 68
height_ = 174
#//----- Calculate -----//
bmi = format(cal_bmi(weight_,height_),'.2f')
#//----- Show Value ----//
print('weight_ = ',weight_,'kg')
print('height_ = ',height_,'cm')
print('Body mass index(BMI) = ', bmi)
def cal_bmi(w,h):#//Create function BMI calculation
val_bmi = w/((h/100)*(h/100))#//Formula of BMI
return val_bmi
setup()
#//----- Define value -----//
weight_ = 68
height_ = 174
#//----- Calculate -----//
bmi = format(cal_bmi(weight_,height_),'.2f')
#//----- Show Value ----//
print('weight_ = ',weight_,'kg')
print('height_ = ',height_,'cm')
print('Body mass index(BMI) = ', bmi)
def cal_bmi(w,h):#//Create function BMI calculation
val_bmi = w/((h/100)*(h/100))#//Formula of BMI
return val_bmi
setup()
Lab4x Circumference
def setup():
radius = 10
circumference = format(cal_cir(radius),'.2f')
area = format(cal_area(radius),'.2f')
print ("Circumference = ",circumference,"cm")
print ("Area =",area, "cm2")
#Create function circumference calculation
def cal_cir(r):
val_cir = (22/7)*2*r
return val_cir
#Create function area calculation
def cal_area(r):
val_area = (22/7)*r*r
return val_area
setup()
radius = 10
circumference = format(cal_cir(radius),'.2f')
area = format(cal_area(radius),'.2f')
print ("Circumference = ",circumference,"cm")
print ("Area =",area, "cm2")
#Create function circumference calculation
def cal_cir(r):
val_cir = (22/7)*2*r
return val_cir
#Create function area calculation
def cal_area(r):
val_area = (22/7)*r*r
return val_area
setup()
Lab4 Doraemon book
void setup() {
size(800, 800);
background(#F6B0D8);
}
int move_X = 0;
int move_Y = 0;
void draw() {
int X = 0;
int Y = 0;
int max_book = 4;
int pre_book = 1;
background(#F6B0D8);
while (pre_book<=max_book) {
draw_book(move_X+X, move_Y+Y);
Y+= 364;
if (pre_book%2==0) {
X=304;
Y=0;
}
pre_book++;
}
if (key=='w'||key=='W') {
move_Y-=2;
if (move_Y<=-442) {
move_Y=-442;
}
}
if (key=='s'||key=='S') {
move_Y+=2;
if (move_Y>=358) {
move_Y=358;
}
}
if (key=='a'||key=='A') {
move_X-=2;
if (move_X<=-402) {
move_X=-402;
}
}
if (key=='d'||key=='D') {
move_X+=2;
if (move_X>=397) {
move_X=397;
}
}
}
void draw_book(int pos_x, int pos_y) {
strokeJoin(ROUND);
//----- front page -----//
strokeWeight(2);
fill(#323C5D);
rect(pos_x+100, pos_y+100, 270, 340);
//----- behind doraemon background -----//
noStroke();
fill(#FCE314);
rect(pos_x+125, pos_y+220, 220, 205);
//----- name book background -----//
fill(255);
rect(pos_x+125, pos_y+130, 220, 50);
//----- name book -----//
fill(0);
textSize(35);
text("DORAEMON", pos_x+133, pos_y+167);
//----- book page -----//
strokeWeight(2);
stroke(0);
fill(255);
quad(pos_x+100, pos_y+100, pos_x+130, pos_y+80, pos_x+400, pos_y+80, pos_x+370, pos_y+100);
quad(pos_x+370, pos_y+100, pos_x+400, pos_y+80, pos_x+400, pos_y+420, pos_x+370, pos_y+440);
strokeWeight(1);
line(pos_x+106, pos_y+96, pos_x+376, pos_y+96);
line(pos_x+112, pos_y+92, pos_x+382, pos_y+92);
line(pos_x+118, pos_y+88, pos_x+388, pos_y+88);
line(pos_x+124, pos_y+84, pos_x+394, pos_y+84);
line(pos_x+376, pos_y+96, pos_x+376, pos_y+436);
line(pos_x+382, pos_y+92, pos_x+382, pos_y+432);
line(pos_x+388, pos_y+88, pos_x+388, pos_y+428);
line(pos_x+394, pos_y+84, pos_x+394, pos_y+424);
//----- Doraemon -----//
strokeWeight(3);
stroke(#325D87);
//----- face -----//
fill(#4F81BC);
ellipse(pos_x+235, pos_y+320, 200, 175);
fill(255);
ellipse(pos_x+235, pos_y+334, 140, 125);
//----- eyes -----//
fill(255);
ellipse(pos_x+215, pos_y+274, 37, 50);
ellipse(pos_x+255, pos_y+274, 37, 50);
fill(#325D87);
ellipse(pos_x+220, pos_y+279, 8, 8);
strokeWeight(4);
arc(pos_x+248, pos_y+281, 6, 6, PI, TWO_PI);
strokeWeight(3);
//----- nose -----//
fill(#FE0000);
ellipse(pos_x+235, pos_y+301, 20, 20);
//----- mounth -----//
noFill();
arc(pos_x+235, pos_y+350, 100, 50, 0, PI);
line(pos_x+235, pos_y+312, pos_x+235, pos_y+375);
//----- Whiskers -----//
line(pos_x+220, pos_y+320, pos_x+177, pos_y+315);
line(pos_x+220, pos_y+325, pos_x+175, pos_y+325);
line(pos_x+220, pos_y+330, pos_x+177, pos_y+335);
line(pos_x+250, pos_y+320, pos_x+293, pos_y+315);
line(pos_x+250, pos_y+325, pos_x+295, pos_y+325);
line(pos_x+250, pos_y+330, pos_x+293, pos_y+335);
//----- collar -----//
fill(#FD0000);
rect(pos_x+185, pos_y+395, 100, 13);
//----- bell -----//
fill(#FCBE0C);
ellipse(pos_x+235, pos_y+394, 20, 20);
//----- hands -----//
fill(255);
ellipse(pos_x+180, pos_y+395, 30, 28);
ellipse(pos_x+290, pos_y+395, 30, 28);
}
size(800, 800);
background(#F6B0D8);
}
int move_X = 0;
int move_Y = 0;
void draw() {
int X = 0;
int Y = 0;
int max_book = 4;
int pre_book = 1;
background(#F6B0D8);
while (pre_book<=max_book) {
draw_book(move_X+X, move_Y+Y);
Y+= 364;
if (pre_book%2==0) {
X=304;
Y=0;
}
pre_book++;
}
if (key=='w'||key=='W') {
move_Y-=2;
if (move_Y<=-442) {
move_Y=-442;
}
}
if (key=='s'||key=='S') {
move_Y+=2;
if (move_Y>=358) {
move_Y=358;
}
}
if (key=='a'||key=='A') {
move_X-=2;
if (move_X<=-402) {
move_X=-402;
}
}
if (key=='d'||key=='D') {
move_X+=2;
if (move_X>=397) {
move_X=397;
}
}
}
void draw_book(int pos_x, int pos_y) {
strokeJoin(ROUND);
//----- front page -----//
strokeWeight(2);
fill(#323C5D);
rect(pos_x+100, pos_y+100, 270, 340);
//----- behind doraemon background -----//
noStroke();
fill(#FCE314);
rect(pos_x+125, pos_y+220, 220, 205);
//----- name book background -----//
fill(255);
rect(pos_x+125, pos_y+130, 220, 50);
//----- name book -----//
fill(0);
textSize(35);
text("DORAEMON", pos_x+133, pos_y+167);
//----- book page -----//
strokeWeight(2);
stroke(0);
fill(255);
quad(pos_x+100, pos_y+100, pos_x+130, pos_y+80, pos_x+400, pos_y+80, pos_x+370, pos_y+100);
quad(pos_x+370, pos_y+100, pos_x+400, pos_y+80, pos_x+400, pos_y+420, pos_x+370, pos_y+440);
strokeWeight(1);
line(pos_x+106, pos_y+96, pos_x+376, pos_y+96);
line(pos_x+112, pos_y+92, pos_x+382, pos_y+92);
line(pos_x+118, pos_y+88, pos_x+388, pos_y+88);
line(pos_x+124, pos_y+84, pos_x+394, pos_y+84);
line(pos_x+376, pos_y+96, pos_x+376, pos_y+436);
line(pos_x+382, pos_y+92, pos_x+382, pos_y+432);
line(pos_x+388, pos_y+88, pos_x+388, pos_y+428);
line(pos_x+394, pos_y+84, pos_x+394, pos_y+424);
//----- Doraemon -----//
strokeWeight(3);
stroke(#325D87);
//----- face -----//
fill(#4F81BC);
ellipse(pos_x+235, pos_y+320, 200, 175);
fill(255);
ellipse(pos_x+235, pos_y+334, 140, 125);
//----- eyes -----//
fill(255);
ellipse(pos_x+215, pos_y+274, 37, 50);
ellipse(pos_x+255, pos_y+274, 37, 50);
fill(#325D87);
ellipse(pos_x+220, pos_y+279, 8, 8);
strokeWeight(4);
arc(pos_x+248, pos_y+281, 6, 6, PI, TWO_PI);
strokeWeight(3);
//----- nose -----//
fill(#FE0000);
ellipse(pos_x+235, pos_y+301, 20, 20);
//----- mounth -----//
noFill();
arc(pos_x+235, pos_y+350, 100, 50, 0, PI);
line(pos_x+235, pos_y+312, pos_x+235, pos_y+375);
//----- Whiskers -----//
line(pos_x+220, pos_y+320, pos_x+177, pos_y+315);
line(pos_x+220, pos_y+325, pos_x+175, pos_y+325);
line(pos_x+220, pos_y+330, pos_x+177, pos_y+335);
line(pos_x+250, pos_y+320, pos_x+293, pos_y+315);
line(pos_x+250, pos_y+325, pos_x+295, pos_y+325);
line(pos_x+250, pos_y+330, pos_x+293, pos_y+335);
//----- collar -----//
fill(#FD0000);
rect(pos_x+185, pos_y+395, 100, 13);
//----- bell -----//
fill(#FCBE0C);
ellipse(pos_x+235, pos_y+394, 20, 20);
//----- hands -----//
fill(255);
ellipse(pos_x+180, pos_y+395, 30, 28);
ellipse(pos_x+290, pos_y+395, 30, 28);
}
Lab4 Capt
float move = 0;
float pos_x_shield = 370;
float speed = 2;
int max_shield = 4;
boolean start_fw = true;
boolean start_bw;
void setup() {
size(600, 600);
background(#0D0D0D);
}
void draw() {
background(#0D0D0D);
int Y = 0;
int X = 0;
int pre_shield =1;
textSize(550);
text("A", 100, 500);// A font
while (pre_shield<=max_shield) {
draw_capt(move, Y, X);
X+=250;
if (pre_shield%2==0) {
Y=-200;
X=0;
}
if (pre_shield%4==0) {
Y=200;
X=0;
}
pre_shield++;
}
if (start_fw == true) {
move +=speed;
pos_x_shield +=speed;
if (pos_x_shield >= 485) {
start_fw = false;
start_bw = true;
}
}
if (start_bw == true) {
move -=speed;
pos_x_shield -=speed;
if (pos_x_shield <= -140) {
start_fw = true;
start_bw = false;
}
}
fill(255);
textSize(15);
text("speed "+speed, 20, 20);
//----- title -----//
textSize(30);
text("CAPTAIN AMERICA", 162, 570);
}
void draw_capt(float pos_x, float pos_y, float x) {
noStroke();
fill(255);
//----- Shield -----//
fill(#EE0000);
ellipse(pos_x_shield+x, pos_y+300, 250, 250);
fill(255);
ellipse(pos_x+370+x, pos_y+300, 210, 210);
fill(#EE0000);
ellipse(pos_x+370+x, pos_y+300, 170, 170);
fill(#000080);
ellipse(pos_x+370+x, pos_y+300, 130, 130);
//----- Star -----//
beginShape();
fill(255);
//fill((random(0, 255)), (random(0, 255)), (random(0, 255)));
vertex(pos_x+370+x, pos_y+243);
vertex(pos_x+382.5+x, pos_y+280.5);
vertex(pos_x+420+x, pos_y+280.5);
vertex(pos_x+395+x, pos_y+305.5);
vertex(pos_x+407.5+x, pos_y+343);
vertex(pos_x+370+x, pos_y+318);
vertex(pos_x+332.5+x, pos_y+343);
vertex(pos_x+345+x, pos_y+305.5);
vertex(pos_x+320+x, pos_y+280.5);
vertex(pos_x+357.5+x, pos_y+280.5);
endShape(CLOSE);
}
void keyPressed() {
if (keyCode==UP)speed+=0.5;
if (keyCode==DOWN)speed-=0.5;
if (speed<=2)speed=2;
if (speed>=30)speed=30;
}
void mousePressed() {
if (mouseButton == LEFT) {
max_shield++;
{
if (max_shield>=6)max_shield=6;
}
} else if (mouseButton == RIGHT) {
max_shield--;
{
if (max_shield<=1)max_shield=1;
}
}
}
float pos_x_shield = 370;
float speed = 2;
int max_shield = 4;
boolean start_fw = true;
boolean start_bw;
void setup() {
size(600, 600);
background(#0D0D0D);
}
void draw() {
background(#0D0D0D);
int Y = 0;
int X = 0;
int pre_shield =1;
textSize(550);
text("A", 100, 500);// A font
while (pre_shield<=max_shield) {
draw_capt(move, Y, X);
X+=250;
if (pre_shield%2==0) {
Y=-200;
X=0;
}
if (pre_shield%4==0) {
Y=200;
X=0;
}
pre_shield++;
}
if (start_fw == true) {
move +=speed;
pos_x_shield +=speed;
if (pos_x_shield >= 485) {
start_fw = false;
start_bw = true;
}
}
if (start_bw == true) {
move -=speed;
pos_x_shield -=speed;
if (pos_x_shield <= -140) {
start_fw = true;
start_bw = false;
}
}
fill(255);
textSize(15);
text("speed "+speed, 20, 20);
//----- title -----//
textSize(30);
text("CAPTAIN AMERICA", 162, 570);
}
void draw_capt(float pos_x, float pos_y, float x) {
noStroke();
fill(255);
//----- Shield -----//
fill(#EE0000);
ellipse(pos_x_shield+x, pos_y+300, 250, 250);
fill(255);
ellipse(pos_x+370+x, pos_y+300, 210, 210);
fill(#EE0000);
ellipse(pos_x+370+x, pos_y+300, 170, 170);
fill(#000080);
ellipse(pos_x+370+x, pos_y+300, 130, 130);
//----- Star -----//
beginShape();
fill(255);
//fill((random(0, 255)), (random(0, 255)), (random(0, 255)));
vertex(pos_x+370+x, pos_y+243);
vertex(pos_x+382.5+x, pos_y+280.5);
vertex(pos_x+420+x, pos_y+280.5);
vertex(pos_x+395+x, pos_y+305.5);
vertex(pos_x+407.5+x, pos_y+343);
vertex(pos_x+370+x, pos_y+318);
vertex(pos_x+332.5+x, pos_y+343);
vertex(pos_x+345+x, pos_y+305.5);
vertex(pos_x+320+x, pos_y+280.5);
vertex(pos_x+357.5+x, pos_y+280.5);
endShape(CLOSE);
}
void keyPressed() {
if (keyCode==UP)speed+=0.5;
if (keyCode==DOWN)speed-=0.5;
if (speed<=2)speed=2;
if (speed>=30)speed=30;
}
void mousePressed() {
if (mouseButton == LEFT) {
max_shield++;
{
if (max_shield>=6)max_shield=6;
}
} else if (mouseButton == RIGHT) {
max_shield--;
{
if (max_shield<=1)max_shield=1;
}
}
}
Lab4 Flock birds
float wing_y;
float bird_y;
int size_draw = 40;
boolean wing_up;
boolean wing_down;
int max_bird = 3;
void setup() {
size(600, 600);
background(255);
mouseX=width/2;
mouseY=height/2;
wing_up = true;
}
void draw() {
int present_bird = 1;
int X = 0;
int Y = 0;
background(255);
if (mouseY<size_draw*2) {
mouseY=size_draw*2;
}
if (mouseX<size_draw) {
mouseX = size_draw;
}
while (present_bird <= max_bird) {
draw_bird(mouseX+X, mouseY+Y, size_draw, bird_y);
X += size_draw*3;
if (present_bird%4==0) {
X=0;
Y-=size_draw*1.1;
}
present_bird++;
}
if (wing_up == true) {
wing_y-= size_draw*0.15;
bird_y-= size_draw*0.01;
if (wing_y <= -(size_draw*0.7)) {
wing_up = false;
wing_down = true;
}
}
if (wing_down == true) {
wing_y+= size_draw*0.15;
bird_y+= size_draw*0.01;
if (wing_y >= (size_draw*0.7)) {
wing_up = true;
wing_down = false;
}
}
}
void draw_bird(float mouse_x, float mouse_y, float s_draw, float bird_y) {
fill(#D30327);
strokeWeight(s_draw*0.2);
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x-(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));//left wing
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x+(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));//right wing
strokeWeight(s_draw*0.05);
ellipse(mouse_x, mouse_y-(s_draw*0.5)+bird_y, s_draw, s_draw);//body
strokeWeight(1);
fill(255);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.3, s_draw*0.35);//left white eye
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.3, s_draw*0.35);//right white eye
fill(0);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.1, s_draw*0.1);//left black eye
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.1, s_draw*0.1);//right black eye
fill(#F9BC09);
triangle(mouse_x-(s_draw*0.17), mouse_y-(s_draw*0.35)+bird_y, mouse_x+(s_draw*0.17), mouse_y-(s_draw*0.35)+bird_y, mouse_x, mouse_y-(s_draw*0.05)+bird_y); //mounth
}
void keyPressed() {
if (keyCode==UP) {
size_draw++;
if (size_draw>=90)size_draw=90;
}
if (keyCode==DOWN) {
size_draw--;
if (size_draw<=20)size_draw=20;
}
}
void mousePressed() {
if (mouseButton == LEFT) {
max_bird++;
} else if (mouseButton == RIGHT) {
max_bird--;
{
if (max_bird<=1)max_bird=1;
}
}
}
float bird_y;
int size_draw = 40;
boolean wing_up;
boolean wing_down;
int max_bird = 3;
void setup() {
size(600, 600);
background(255);
mouseX=width/2;
mouseY=height/2;
wing_up = true;
}
void draw() {
int present_bird = 1;
int X = 0;
int Y = 0;
background(255);
if (mouseY<size_draw*2) {
mouseY=size_draw*2;
}
if (mouseX<size_draw) {
mouseX = size_draw;
}
while (present_bird <= max_bird) {
draw_bird(mouseX+X, mouseY+Y, size_draw, bird_y);
X += size_draw*3;
if (present_bird%4==0) {
X=0;
Y-=size_draw*1.1;
}
present_bird++;
}
if (wing_up == true) {
wing_y-= size_draw*0.15;
bird_y-= size_draw*0.01;
if (wing_y <= -(size_draw*0.7)) {
wing_up = false;
wing_down = true;
}
}
if (wing_down == true) {
wing_y+= size_draw*0.15;
bird_y+= size_draw*0.01;
if (wing_y >= (size_draw*0.7)) {
wing_up = true;
wing_down = false;
}
}
}
void draw_bird(float mouse_x, float mouse_y, float s_draw, float bird_y) {
fill(#D30327);
strokeWeight(s_draw*0.2);
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x-(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));//left wing
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x+(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));//right wing
strokeWeight(s_draw*0.05);
ellipse(mouse_x, mouse_y-(s_draw*0.5)+bird_y, s_draw, s_draw);//body
strokeWeight(1);
fill(255);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.3, s_draw*0.35);//left white eye
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.3, s_draw*0.35);//right white eye
fill(0);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.1, s_draw*0.1);//left black eye
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6)+bird_y, s_draw*0.1, s_draw*0.1);//right black eye
fill(#F9BC09);
triangle(mouse_x-(s_draw*0.17), mouse_y-(s_draw*0.35)+bird_y, mouse_x+(s_draw*0.17), mouse_y-(s_draw*0.35)+bird_y, mouse_x, mouse_y-(s_draw*0.05)+bird_y); //mounth
}
void keyPressed() {
if (keyCode==UP) {
size_draw++;
if (size_draw>=90)size_draw=90;
}
if (keyCode==DOWN) {
size_draw--;
if (size_draw<=20)size_draw=20;
}
}
void mousePressed() {
if (mouseButton == LEFT) {
max_bird++;
} else if (mouseButton == RIGHT) {
max_bird--;
{
if (max_bird<=1)max_bird=1;
}
}
}
Lab4 Balloon
int max_balloon = 4;
int size_draw = 50;
float Y = height;
void setup() {
size(600, 600);
}
void draw() {
int present_balloon = 1;
float X = 0;
background(0);
if (Y < height*0.16) {
fill(#00FD00);
} else if (Y < height*0.33) {
fill(#A0FA00);
} else if (Y < height*0.5) {
fill(#F2FB01);
} else if (Y < height*0.66) {
fill(#EFA200);
} else if (Y < height*0.83) {
fill(#EB6100);
} else {
fill(#D00022);
}
while (present_balloon <= max_balloon) {
draw_balloon(X, Y);
X += size_draw*1.2;
present_balloon++;
}
Y-=2;
if (Y<=(-size_draw*2))Y=height;
}
void draw_balloon(float pos_x, float pos_y) {
stroke(#009CDA);
strokeWeight(size_draw*0.05);
float radius = size_draw;
float string_length = size_draw*2;
line(pos_x+(size_draw*0.6), pos_y, pos_x+(size_draw*0.6), pos_y+string_length);
ellipse(pos_x+(size_draw*0.6), pos_y, radius, radius);
}
void keyPressed() {
if (keyCode==UP) {
size_draw++;
if (size_draw>=90)size_draw=90;
}
if (keyCode==DOWN) {
size_draw--;
if (size_draw<=20)size_draw=20;
}
}
void mousePressed() {
if (mouseButton == LEFT) {
max_balloon++;
} else if (mouseButton == RIGHT) {
max_balloon--;
{
if (max_balloon<=1)max_balloon=1;
}
}
}
int size_draw = 50;
float Y = height;
void setup() {
size(600, 600);
}
void draw() {
int present_balloon = 1;
float X = 0;
background(0);
if (Y < height*0.16) {
fill(#00FD00);
} else if (Y < height*0.33) {
fill(#A0FA00);
} else if (Y < height*0.5) {
fill(#F2FB01);
} else if (Y < height*0.66) {
fill(#EFA200);
} else if (Y < height*0.83) {
fill(#EB6100);
} else {
fill(#D00022);
}
while (present_balloon <= max_balloon) {
draw_balloon(X, Y);
X += size_draw*1.2;
present_balloon++;
}
Y-=2;
if (Y<=(-size_draw*2))Y=height;
}
void draw_balloon(float pos_x, float pos_y) {
stroke(#009CDA);
strokeWeight(size_draw*0.05);
float radius = size_draw;
float string_length = size_draw*2;
line(pos_x+(size_draw*0.6), pos_y, pos_x+(size_draw*0.6), pos_y+string_length);
ellipse(pos_x+(size_draw*0.6), pos_y, radius, radius);
}
void keyPressed() {
if (keyCode==UP) {
size_draw++;
if (size_draw>=90)size_draw=90;
}
if (keyCode==DOWN) {
size_draw--;
if (size_draw<=20)size_draw=20;
}
}
void mousePressed() {
if (mouseButton == LEFT) {
max_balloon++;
} else if (mouseButton == RIGHT) {
max_balloon--;
{
if (max_balloon<=1)max_balloon=1;
}
}
}
Lab4 Loan Payment
void setup() {
size(685, 500);
background(0);
fill(255);
monthly_loan_payment(5000, 12, 1);
}
void monthly_loan_payment(float loan_amount, float interest_rate, int loan_term) {
float ratepermonth = (interest_rate/100)/12;
float paypermonth = loan_amount*(ratepermonth/(1-pow(1+ratepermonth, -(loan_term*12))));//M=P*(J/(1-(1+J)^-n))
float unpaid = loan_amount;
float total_interest = 0;
int month = 1;
textSize(25);
text("Monthly Loan Payment", 205, 30);
textSize(17);
text("Payment No. Interest Principal Unpaid Balance Total Interest", 20, 70);
int Y =110;
while (month <= (loan_term*12)) {
float interest = ratepermonth*unpaid;
total_interest+=interest;
float principal = paypermonth-interest;
unpaid = abs(unpaid-principal);
text(nf(month, 2), 60, Y);
text("$"+nf(interest, 1, 2), 168, Y);
text("$"+nf(principal, 1, 2), 272, Y);
text("$"+nf(unpaid, 1, 2), 408, Y);
text("$"+nf(total_interest, 3, 2), 576, Y);
Y+=30;
month++;
}
}
size(685, 500);
background(0);
fill(255);
monthly_loan_payment(5000, 12, 1);
}
void monthly_loan_payment(float loan_amount, float interest_rate, int loan_term) {
float ratepermonth = (interest_rate/100)/12;
float paypermonth = loan_amount*(ratepermonth/(1-pow(1+ratepermonth, -(loan_term*12))));//M=P*(J/(1-(1+J)^-n))
float unpaid = loan_amount;
float total_interest = 0;
int month = 1;
textSize(25);
text("Monthly Loan Payment", 205, 30);
textSize(17);
text("Payment No. Interest Principal Unpaid Balance Total Interest", 20, 70);
int Y =110;
while (month <= (loan_term*12)) {
float interest = ratepermonth*unpaid;
total_interest+=interest;
float principal = paypermonth-interest;
unpaid = abs(unpaid-principal);
text(nf(month, 2), 60, Y);
text("$"+nf(interest, 1, 2), 168, Y);
text("$"+nf(principal, 1, 2), 272, Y);
text("$"+nf(unpaid, 1, 2), 408, Y);
text("$"+nf(total_interest, 3, 2), 576, Y);
Y+=30;
month++;
}
}
Lab4 Sum of Prime number
void setup() {
size(350, 100);
background(0);
int max_val = 10;
int p_num =2;
int sum=0;
while (p_num <= max_val) {
if (prime_number(p_num)) {
sum += p_num;
println(sum);
}
p_num++;
}
textSize(18);
textAlign(CENTER);
text("Sum of Prime number from 1 to "+max_val, width/2, height/2-20);
text("'"+sum+"'", width/2, height/2+20);
}
boolean prime_number(int p_num) {
boolean result = true;
int divisor = 2;
while (divisor<p_num) {
if (p_num%divisor==0) {
result = false;
break;
}
result = true;
divisor++;
}
return result;
}
size(350, 100);
background(0);
int max_val = 10;
int p_num =2;
int sum=0;
while (p_num <= max_val) {
if (prime_number(p_num)) {
sum += p_num;
println(sum);
}
p_num++;
}
textSize(18);
textAlign(CENTER);
text("Sum of Prime number from 1 to "+max_val, width/2, height/2-20);
text("'"+sum+"'", width/2, height/2+20);
}
boolean prime_number(int p_num) {
boolean result = true;
int divisor = 2;
while (divisor<p_num) {
if (p_num%divisor==0) {
result = false;
break;
}
result = true;
divisor++;
}
return result;
}
Lab4 Multiplication Table
void setup() {
size(250, 300);
background(0);
int multi_table = 25;
int max_multiplier_value = 12;
int x=1;
textSize(18);
text("Multiplication Table "+"'"+multi_table+"'", 10, 20);
while (x <= max_multiplier_value) {
int result = multi_table*x;
text(multi_table+" x "+x+" = "+result, 10, 30+(20*x));
x++;
}
}
size(250, 300);
background(0);
int multi_table = 25;
int max_multiplier_value = 12;
int x=1;
textSize(18);
text("Multiplication Table "+"'"+multi_table+"'", 10, 20);
while (x <= max_multiplier_value) {
int result = multi_table*x;
text(multi_table+" x "+x+" = "+result, 10, 30+(20*x));
x++;
}
}
Lab4 Sum of Integers
void setup() {
size(300, 100);
background(0);
int max_val = 99;
int x=0;
int sum=0;
while (x <= max_val) {
sum += x;
x++;
}
textSize(18);
textAlign(CENTER);
text("Sum of Integers from 1 to "+max_val, width/2, height/2-20);
text("'"+sum+"'", width/2, height/2+20);
}
size(300, 100);
background(0);
int max_val = 99;
int x=0;
int sum=0;
while (x <= max_val) {
sum += x;
x++;
}
textSize(18);
textAlign(CENTER);
text("Sum of Integers from 1 to "+max_val, width/2, height/2-20);
text("'"+sum+"'", width/2, height/2+20);
}
9 กันยายน 2558
Lab3 Grade from Score
void setup() {
size(300, 150);
background(0);
int score = 49;
fill(255);
textAlign(CENTER);
textSize(25);
text("Your score = "+score, width/2, height/2-20);
if (score>=80) {
text("Grade A ", width/2, height/2+20);
} else if (score>=70) {
text("Grade B ", width/2, height/2+20);
} else if (score>=60) {
text("Grade C ", width/2, height/2+20);
} else if (score>=50) {
text("Grade D ", width/2, height/2+20);
} else {
text("Grade F ", width/2, height/2+20);
}
}
size(300, 150);
background(0);
int score = 49;
fill(255);
textAlign(CENTER);
textSize(25);
text("Your score = "+score, width/2, height/2-20);
if (score>=80) {
text("Grade A ", width/2, height/2+20);
} else if (score>=70) {
text("Grade B ", width/2, height/2+20);
} else if (score>=60) {
text("Grade C ", width/2, height/2+20);
} else if (score>=50) {
text("Grade D ", width/2, height/2+20);
} else {
text("Grade F ", width/2, height/2+20);
}
}
Lab3 Power of 10
void setup() {
size(300, 100);
background(0);
fill(255);
textAlign(CENTER);
textSize(25);
int number=6;
power_of_ten(number);
}
void power_of_ten(int num) {
if (num == 6) {
text("10^"+num+" = "+"Million", width/2, (height/2)+5);
} else if (num == 9) {
text("10^"+num+" = "+"'Billion'", width/2, (height/2)+5);
} else if (num == 12) {
text("10^"+num+" = "+"Trillion", width/2, (height/2)+5);
} else if (num == 15) {
text("10^"+num+" = "+"'Quadrillion'", width/2, (height/2)+5);
} else if (num == 18) {
text("10^"+num+" = "+"'Quintillion'", width/2, (height/2)+5);
} else if (num == 21) {
text("10^"+num+" = "+"'Sextillion'", width/2, (height/2)+5);
} else if (num == 30) {
text("10^"+num+" = "+"'Nonillion'", width/2, (height/2)+5);
} else if (num == 100) {
text("10^"+num+" = "+"'Googol'", width/2, (height/2)+5);
} else {
text("10^"+num+" = "+"No Word", width/2, (height/2)+5);
}
}
Lab3 Leap Year
void setup() {
int year = 2015;
size(270, 80);
background(0);
fill(255);
textAlign(CENTER);
textSize(25);
if (year%400==0) {
text(year+" is "+"leap year", width/2, height/2 );
} else if (year%100==0) {
text(year+" isn't "+"leap year", width/2, height/2 );
} else if (year%4==0) {
text(year+" is "+"leap year", width/2, height/2 );
} else {
text(year+" isn't "+"leap year", width/2, height/2 );
}
}
int year = 2015;
size(270, 80);
background(0);
fill(255);
textAlign(CENTER);
textSize(25);
if (year%400==0) {
text(year+" is "+"leap year", width/2, height/2 );
} else if (year%100==0) {
text(year+" isn't "+"leap year", width/2, height/2 );
} else if (year%4==0) {
text(year+" is "+"leap year", width/2, height/2 );
} else {
text(year+" isn't "+"leap year", width/2, height/2 );
}
}
Lab3 Flying bird
float wing_y;
int size_draw = 50;
boolean w_up;
boolean w_down;
void setup() {
size(400, 500);
background(255);
mouseX=width/2;
mouseY=height/2;
w_up = true;
}
void draw() {
background(255);
draw_bird(mouseX, mouseY, size_draw);
if (w_up == true) {
if (mouseY<=100)wing_y-= size_draw*0.30;
if (mouseY>100&&mouseY<=200)wing_y-= size_draw*0.20;
if (mouseY>200&&mouseY<=300)wing_y-= size_draw*0.15;
if (mouseY>300&&mouseY<=400)wing_y-= size_draw*0.10;
if (mouseY>400&&mouseY<=500)wing_y-= size_draw*0.07;
if (wing_y <= -(size_draw*0.5)) {
w_up = false;
w_down = true;
}
}
if (w_down == true) {
if (mouseY<=100)wing_y+= size_draw*0.30;
if (mouseY>100&&mouseY<=200)wing_y+= size_draw*0.20;
if (mouseY>200&&mouseY<=300)wing_y+= size_draw*0.15;
if (mouseY>300&&mouseY<=400)wing_y+= size_draw*0.10;
if (mouseY>400&&mouseY<=500)wing_y+= size_draw*0.07;
if (wing_y >= (size_draw*0.5)) {
w_up = true;
w_down = false;
}
}
if (keyCode==UP) {
size_draw++;
if (size_draw>=110)size_draw=110;
}
if (keyCode==DOWN) {
size_draw--;
if (size_draw<=50)size_draw=50;
}
}
void draw_bird(int mouse_x, int mouse_y, int s_draw) {
fill(#D30327);
strokeWeight(s_draw*0.2);
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x-(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x+(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));
strokeWeight(s_draw*0.05);
ellipse(mouse_x, mouse_y-(s_draw*0.5), s_draw, s_draw);
strokeWeight(1);
fill(255);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.3, s_draw*0.35);
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.3, s_draw*0.35);
fill(0);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.1, s_draw*0.1);
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.1, s_draw*0.1);
fill(#F9BC09);
triangle(mouse_x-(s_draw*0.17), mouse_y-(s_draw*0.35), mouse_x+(s_draw*0.17),
mouse_y-(s_draw*0.35), mouse_x, mouse_y-(s_draw*0.05));
}
int size_draw = 50;
boolean w_up;
boolean w_down;
void setup() {
size(400, 500);
background(255);
mouseX=width/2;
mouseY=height/2;
w_up = true;
}
void draw() {
background(255);
draw_bird(mouseX, mouseY, size_draw);
if (w_up == true) {
if (mouseY<=100)wing_y-= size_draw*0.30;
if (mouseY>100&&mouseY<=200)wing_y-= size_draw*0.20;
if (mouseY>200&&mouseY<=300)wing_y-= size_draw*0.15;
if (mouseY>300&&mouseY<=400)wing_y-= size_draw*0.10;
if (mouseY>400&&mouseY<=500)wing_y-= size_draw*0.07;
if (wing_y <= -(size_draw*0.5)) {
w_up = false;
w_down = true;
}
}
if (w_down == true) {
if (mouseY<=100)wing_y+= size_draw*0.30;
if (mouseY>100&&mouseY<=200)wing_y+= size_draw*0.20;
if (mouseY>200&&mouseY<=300)wing_y+= size_draw*0.15;
if (mouseY>300&&mouseY<=400)wing_y+= size_draw*0.10;
if (mouseY>400&&mouseY<=500)wing_y+= size_draw*0.07;
if (wing_y >= (size_draw*0.5)) {
w_up = true;
w_down = false;
}
}
if (keyCode==UP) {
size_draw++;
if (size_draw>=110)size_draw=110;
}
if (keyCode==DOWN) {
size_draw--;
if (size_draw<=50)size_draw=50;
}
}
void draw_bird(int mouse_x, int mouse_y, int s_draw) {
fill(#D30327);
strokeWeight(s_draw*0.2);
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x-(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));
line(mouse_x, mouse_y-(s_draw*0.5), mouse_x+(s_draw*1.3), mouse_y+wing_y-(s_draw*0.5));
strokeWeight(s_draw*0.05);
ellipse(mouse_x, mouse_y-(s_draw*0.5), s_draw, s_draw);
strokeWeight(1);
fill(255);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.3, s_draw*0.35);
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.3, s_draw*0.35);
fill(0);
ellipse(mouse_x-(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.1, s_draw*0.1);
ellipse(mouse_x+(s_draw*0.22), mouse_y-(s_draw*0.6), s_draw*0.1, s_draw*0.1);
fill(#F9BC09);
triangle(mouse_x-(s_draw*0.17), mouse_y-(s_draw*0.35), mouse_x+(s_draw*0.17),
mouse_y-(s_draw*0.35), mouse_x, mouse_y-(s_draw*0.05));
}
Lab3 Martin (interaction)
int pos_x;
int pos_y;
color clr_x_sign;
color clr_positive_sign;
void setup(){
size (600,600);
background(0);
frameRate(30);
clr_x_sign = color(255);
clr_positive_sign = color(255);
}
void draw(){
draw_martin(pos_x,pos_y);
if(key=='w'||key=='W'){
pos_y-=2;
if(pos_y<=-33){ pos_y=-33; } } if(key=='s'||key=='S'){ pos_y+=2; if(pos_y>=230){
pos_y=230;
}
}
if(key=='a'||key=='A'){
pos_x-=2;
if(pos_x<=-56){ pos_x=-56; } } if(key=='d'||key=='D'){ pos_x+=2; if(pos_x>=55){
pos_x=55;
}
}
}
void draw_martin(int x , int y){
background(0);
//----- Frame -----//
noStroke();
rect(x+60,y+35,480,280,2); // Frame outside
fill(0);
rect(x+100,y+75,400,200,2);// Frame inside
//----- Positive Sign -----//
fill(clr_positive_sign);
rect(x+140,y+155,140,40,2);
rect(x+190,y+105,40,140,2);
//----- X Sign -----//
fill(clr_x_sign);
quad(x+349,y+105,x+460,y+216,x+431,y+245,x+320,y+134);
quad(x+431,y+105,x+460,y+134,x+349,y+245,x+320,y+216);
//----- Tiltle -----//
fill(255);
PFont font;
font = loadFont("Arial-Black-52.vlw");
textFont(font);
textSize(52);
text("MAR", x+65 , y+365);
text("IN", x+232 , y+365);
text("GARRI", x+313 , y+365);
//----- Positive Sign Tiltle -----//
rect(x+195,y+341,36,10);
rect(x+208,y+328,10,36);
//----- X Sign Tiltle -----//
quad(x+503,y+328,x+533,y+358,x+526,y+365,x+496,y+335);
quad(x+526,y+328,x+533,y+335,x+503,y+365,x+496,y+358);
}
void keyPressed(){
if(key=='z'||key=='Z'){
clr_x_sign = color(random(0,255),random(0,255),random(0,255));
}
if(key=='x'||key=='X'){
clr_positive_sign = color(random(0,255),random(0,255),random(0,255));
}
if(key=='r'||key=='R'){
clr_x_sign = color(255);
clr_positive_sign = color(255);
}
}
int pos_y;
color clr_x_sign;
color clr_positive_sign;
void setup(){
size (600,600);
background(0);
frameRate(30);
clr_x_sign = color(255);
clr_positive_sign = color(255);
}
void draw(){
draw_martin(pos_x,pos_y);
if(key=='w'||key=='W'){
pos_y-=2;
if(pos_y<=-33){ pos_y=-33; } } if(key=='s'||key=='S'){ pos_y+=2; if(pos_y>=230){
pos_y=230;
}
}
if(key=='a'||key=='A'){
pos_x-=2;
if(pos_x<=-56){ pos_x=-56; } } if(key=='d'||key=='D'){ pos_x+=2; if(pos_x>=55){
pos_x=55;
}
}
}
void draw_martin(int x , int y){
background(0);
//----- Frame -----//
noStroke();
rect(x+60,y+35,480,280,2); // Frame outside
fill(0);
rect(x+100,y+75,400,200,2);// Frame inside
//----- Positive Sign -----//
fill(clr_positive_sign);
rect(x+140,y+155,140,40,2);
rect(x+190,y+105,40,140,2);
//----- X Sign -----//
fill(clr_x_sign);
quad(x+349,y+105,x+460,y+216,x+431,y+245,x+320,y+134);
quad(x+431,y+105,x+460,y+134,x+349,y+245,x+320,y+216);
//----- Tiltle -----//
fill(255);
PFont font;
font = loadFont("Arial-Black-52.vlw");
textFont(font);
textSize(52);
text("MAR", x+65 , y+365);
text("IN", x+232 , y+365);
text("GARRI", x+313 , y+365);
//----- Positive Sign Tiltle -----//
rect(x+195,y+341,36,10);
rect(x+208,y+328,10,36);
//----- X Sign Tiltle -----//
quad(x+503,y+328,x+533,y+358,x+526,y+365,x+496,y+335);
quad(x+526,y+328,x+533,y+335,x+503,y+365,x+496,y+358);
}
void keyPressed(){
if(key=='z'||key=='Z'){
clr_x_sign = color(random(0,255),random(0,255),random(0,255));
}
if(key=='x'||key=='X'){
clr_positive_sign = color(random(0,255),random(0,255),random(0,255));
}
if(key=='r'||key=='R'){
clr_x_sign = color(255);
clr_positive_sign = color(255);
}
}
Lab3 Doraemon book (interaction)
int pos_x;
int pos_y;
color clr_bg_dora;
void setup() {
size(500, 500);
background(#F6B0D8);
frameRate(25);
clr_bg_dora = color(255);
}
void draw(){
draw_book(pos_x , pos_y);
if(key=='w'||key=='W'){
pos_y-=1;
if(pos_y<=-78){ pos_y=-78; } } if(key=='s'||key=='S'){ pos_y+=1; if(pos_y>=57){
pos_y=57;
}
}
if(key=='a'||key=='A'){
pos_x-=1;
if(pos_x<=-98){ pos_x=-98; } } if(key=='d'||key=='D'){ pos_x+=1; if(pos_x>=98){
pos_x=98;
}
}
}
void draw_book(int pos_x, int pos_y){
background(#F6B0D8);
strokeJoin(ROUND);
//----- front page -----//
strokeWeight(2);
fill(#323C5D);
rect(pos_x+100,pos_y+100,270,340);
//----- behind doraemon background -----//
noStroke();
fill(#FCE314);
rect(pos_x+125,pos_y+220,220,205);
//----- name book background -----//
fill(clr_bg_dora);
rect(pos_x+125,pos_y+130,220,50);
//----- name book -----//
fill(0);
textSize(35);
text("DORAEMON", pos_x+133, pos_y+167);
//----- book page -----//
strokeWeight(2);
stroke(0);
fill(255);
quad(pos_x+100,pos_y+100,pos_x+130,pos_y+80,pos_x+400,pos_y+80,pos_x+370,pos_y+100);
quad(pos_x+370,pos_y+100,pos_x+400,pos_y+80,pos_x+400,pos_y+420,pos_x+370,pos_y+440);
strokeWeight(1);
line(pos_x+106,pos_y+96,pos_x+376,pos_y+96);
line(pos_x+112,pos_y+92,pos_x+382,pos_y+92);
line(pos_x+118,pos_y+88,pos_x+388,pos_y+88);
line(pos_x+124,pos_y+84,pos_x+394,pos_y+84);
line(pos_x+376,pos_y+96,pos_x+376,pos_y+436);
line(pos_x+382,pos_y+92,pos_x+382,pos_y+432);
line(pos_x+388,pos_y+88,pos_x+388,pos_y+428);
line(pos_x+394,pos_y+84,pos_x+394,pos_y+424);
//----- Doraemon -----//
strokeWeight(3);
stroke(#325D87);
//----- face -----//
fill(#4F81BC);
ellipse(pos_x+235,pos_y+320,200,175);
fill(255);
ellipse(pos_x+235,pos_y+334,140,125);
//----- eyes -----//
fill(255);
ellipse(pos_x+215,pos_y+274,37,50);
ellipse(pos_x+255,pos_y+274,37,50);
fill(#325D87);
ellipse(pos_x+220,pos_y+279,8,8);
strokeWeight(4);
arc(pos_x+248,pos_y+281,6,6,PI,TWO_PI);
strokeWeight(3);
//----- nose -----//
fill(#FE0000);
ellipse(pos_x+235,pos_y+301,20,20);
//----- mounth -----//
noFill();
arc(pos_x+235,pos_y+350,100,50,0,PI);
line(pos_x+235,pos_y+312,pos_x+235,pos_y+375);
//----- Whiskers -----//
line(pos_x+220,pos_y+320,pos_x+177,pos_y+315);
line(pos_x+220,pos_y+325,pos_x+175,pos_y+325);
line(pos_x+220,pos_y+330,pos_x+177,pos_y+335);
line(pos_x+250,pos_y+320,pos_x+293,pos_y+315);
line(pos_x+250,pos_y+325,pos_x+295,pos_y+325);
line(pos_x+250,pos_y+330,pos_x+293,pos_y+335);
//----- collar -----//
fill(#FD0000);
rect(pos_x+185,pos_y+395,100,13);
//----- bell -----//
fill(#FCBE0C);
ellipse(pos_x+235,pos_y+394,20,20);
//----- hands -----//
fill(255);
ellipse(pos_x+180,pos_y+395,30,28);
ellipse(pos_x+290,pos_y+395,30,28);
}
void keyPressed(){
if(key=='c'||key=='C'){
clr_bg_dora = color(random(0,255),random(0,255),random(0,255));
}
if(key=='r'||key=='R'){
clr_bg_dora = color(255);
}
}
สมัครสมาชิก:
ความคิดเห็น (Atom)